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How can I have more spirit?

level up perks, starting with spiritual reserve. also the forest nymph and some less desirable options

Also you can use your stats points but for spirit needs 3

Deleted 4 years ago

how do you get the maximum love points for the manticore?

Beat her 3 times but in sex stance 

And feed her until the event trigger

what does the event do?

(1 edit)

The event is for bonding with manticore and obtain Mate Bonding Perk

But if the love point is not enough or you don't beat her 3 times and finish with sex stance. She refuses the bonding.

do you feed her until you spawn back at the church? or do you stop?

(1 edit)

Yeah multiple times and then sometime the event trigger

So I've gotten to the cavens but appear to be stuck there is there anything after that and if so how do I continue

Deleted 4 years ago

ah right ok thanks.

Curious about the Manticore, seem to be stuck in some loop with her relationship. Not sure if a bug or I'm missing something but she always 'resets' me when I can ask about the relationship. 

If you have enough love points, you will be carried home by her

(2 edits)

That's where I am at. Always ends with her saying she cant go through with it though and she might be ready later.

Edit: Ah I didn't beat her in a fight the third time. No more loop after I did.

There are 2 ways to escape the loop

1 : you have to fight her 

2 : you have to let her eat sperm

You have to fight her and end with sex stance

Yeah, didn't realize I had to do all her fights was the problem. It's all sorted now though 

Game would crash right as it opened, stating "Couldn't find file 'gui/new_menu_back.png'.
Anyone know how to fix this?

Nevermind it just didn't extract correctly the first time I guess

Is important to not have ass sesivility???

Deleted 4 years ago

You can modify that in character creation if you increase that sensivity it give you points for make less sensible other parts.

How do you beat the 2nd trial as a slave after doing it once without it? (In the temple)

Deleted 4 years ago

Thanks for the advice, but not what I meant. I mean the no cumming challenge as slave on 2nd attempt. Just more hp?

Deleted 4 years ago

Ok, just pass the skill checks. I don't have the ignore option yet because I guess I don't have enough willpower. Thanks for the help. One final (hopefully) question. Is there a way to change your difficulty so that you can get rid of the slave perk? I am on normal.

(1 edit)

The ignore option isn't there because you have Slave Hipno Perk. I don't think there is a way to change difficulty. If you want to get rid of the Slave Perk, complete Kotone's test:

Complete the questions of the First Trial, resist the temptation of the Second Trial, beat Aiko and Beat the Commanders on hard.

With these you complete Kotone's Test and give you the option of get ride of the Slave Perk. If you want the perk again just do hipno sessions.

Okay im stumped how do you defeat shizu

Deleted 4 years ago

You can also use bondage net to keep them restrained for long time (at least 3 at 5 turns) and use whip or spank in the real shizu(and had stun chance to have more time to use ítems or use skills to buff yourself) .

Or you can use magic to determine. Shizu resisted magic

modding is easy, got waifupaclypse no problem but some how fucked up bop it quest and beach. got the versions for 22.5 and seen no other comments about it not working so i did something wrong but no idea what. help please.

i'm curious can you win all the bets against mika or not?

Deleted 4 years ago

no i mean when you are friends with her and you have to try to outlast or for money and if you lose you give her money

No u cant

Deleted 4 years ago
(1 edit)

Bro scroll down and see what I comment 11 days ago for Lillian event

Deleted 4 years ago

Maybe if you level up arosed and equip some vigor runes do resist

(+1)

you can win most of her bets with like 500 arouse but will instalose the last one since it hits you with 10k+ arousal

I haven't been able to update the mobile version since 22.4 i waited until this update thinking that it would be fixed but it isn't. It keeps showing up as app not installed. I don't wanna lose my lv 80 character. Pls fix dood

Deleted 4 years ago

Thx dood

Deleted 4 years ago

Can you plz make a ModLoader version for 32bit windows?

Having gotten the TRUE Sigil of Power (along with a very funny encounter with Elly) wonder if the True sigil of Will is going to show up somewhere! Maybe in the capital city, and have the hero go "How'd it end up there?" or something :) 

Good game bruh do it for ever ;)

(1 edit)

Ok the Demon Layer event unlocks when you have learned all skills from Amber, Elly, Vivian and Elena.

I think.

Nope, it's having a deep interest in Lilian, and I THINK have got the first sigil. When you talk to Lilian about the church, you get a series of things to ask her. You'll need to ask about the good luck handkerchief twice, because there will be a new set of options, and then ask "does it really work?". Have to ask about monster girls a few times too, to have you comment "um, you do know how fighting is done here?". Ask if she's OK when it pops up. 

(2 edits)

Ok now I know how to make the event appears.

You need have to talk with Lillian (and those options you mention) and talk about other people around(Elena, Elly, Vivian and Amber, Lucille is unnecessary). 

All your stats 10+

 Have at least 1 sigil and talk with Lillian when you have the sigil.(Then left the church and just enter again if you have  all of this things to make the event)

Skills are unnecessary.

I know it's not based on skills, because there's a bunch of skills I hadn't purchased and still get Demon Layer. Don't THINK it's stats based, but honestly wasn't paying attention to that when I get it. Deep interest in Lilian and one sigil doesn't sound right though.

Some of Lilian's answers are definitely funny! 

I think is stats  based because this were my stats to make the event appear.

One point: I never spend  points in power when I completed everything my power was in 3 (with the Sigil of Power and some perk IDR) . Then when I increment my power (to learn Elena's skills) I incremented until 20 with runes, accesories and blessings and enter to the church the event appeared.

Thats makes me wonder how to make this event appears right now when I complete everything.

(3 edits) (+1)(-1)

I really like the newest character, Venefica. Getting to talk to her and getting her opinions on the other females around the map was interesting, as it's cool to know that all the girls are familiar and seemingly friendly with each other rather than being complete strangers. Mostly, it's interesting to meet a character now who can disable the recall stone which I always thought was a device that ruined any possibility for the character to be enslaved since he'll just be teleported back to the church whenever he is in danger of such. I feel like some women having such a power to disable the recall stone could be something you can expand on with future enemies now that it's been demonstrated as a possibility. Seems like plenty of females in this universe would want to have a power like that to keep a character as her pet forever, although I realize consensual sex and servitude is a big thing in this game. 

Either way, maybe there could be a character which does disable or even redirects the recall stone to teleport back to her location rather than the church until maybe you beg to have it fixed and need to do something in exchange, or perhaps ask Elly, should the player get tired of the relationship. Additionally, maybe some other NPCs (like Nara) can have some special dialogue and scenes if you encounter her or challenge her while having Venefica's candy in your inventory, since Nara is apparently a frequent customer from my understanding. This would be a cool way to add some extra, bonus content to older, seemingly forgotten characters. That, or perhaps you'll even find characters like Nara browsing Venefica's shop. Lots of potential. For example, choosing to lie and tell Venefica that you discovered her candy shop because of Nara instead of Elly, you'll eventually find Nara being scolded inside the shop or even at the mountains by Venefica, to which Nara will angrily fight the PC or something, while using the candy as a buff. Ideally, losing to her would give a brand new sex scene.

(-2)

I do wish we could make a futa character.

I love your game! my character is already endgame(for this version) but I never encountered Venefica, who i only found out when i read the change log (v22. 4a). So I checked the wikia and followed how to trigger her storyline and I just can't. Please help.

New quest in Forest

I dont have it.

Have you reached level 100 yet?

Not yet, still level 70 but I've completed most of the interactions (for now). If that is what I am missing then thanks in advance bro. 

(+1)

So, just letting you know, the new update just crushed every store in the game. Every time you go to buy something it crushes.

(+2)

crashed you mean?

Hi, I can't install the new update on mobile

OK ticking off Sofia was a BAD idea, I was doing fairly well challenging her, did the Holy Headpat, and she promptly got mad and wiped the floor with me. Do NOT tick off Sofia! Does explain why Kotone shivers when I suggested Sofia was the DQ though, if Sofia gets mad it's GAME OVER. 

Deleted 4 years ago

She warned me twice for the Demon Layer, she didn't even bother warning me when I did the Holy Headpat, it was "you were condescending to me, time for you to get thoroughly humiliated". Given I was at full spirit (5) and she knocked that out with one move, convinced me to not try Holy Headpat on her ever again! I like the sleepy, friendly Sofia, not the "I'm going to crush you in one move, mad as hell" Sofia!

Deleted 4 years ago
(3 edits)

How can I get the demon layer?

I don't remember.

I completed every area and every quest.

Or maybe the event of Lillian don't appear because a skip some dialogue with her when I complete a area and just go foward and later talk with her after complete the other area?

Deleted 4 years ago
Deleted 4 years ago

I played it now serveral times and well. I love it. Mostly because of the "Battlefuck"-system. I never have seen this kind of combatstyle. Like where u go into one kind of situation and that again locks/unlocks new ways to figth.

Where do u got this idea from? Did u come up with by urself or is there a game that did this b4?


I would love 2 c an answer. Thx.

Cya

A game that has similar system is Tales of Androgyny. Is a greate game if you dot mind Futa. 

I dont and thx

There's a game called "Night games" by Silver Bard that is Battlefuck too. Very different than this though!

Thx 4 ur answers guys.

i cant wait for the next version i hope it wil come out soon!!!!!!!!!!!!!!!

btw great job on the game

Deleted 4 years ago

Click on menu, then Character. The inventory is a button in the Character menu.

Deleted 4 years ago

Stance is only triggered by certain monsters' special attacks. One instance of this is the oni sisters, the one that mainly uses hypnosis. If you meant the player facesitting on the girls then it currently doesn't exist.

no that is what i ment 

(+2)

Before I forget, LOVE  the Jora quest (until it's completely dealt with) and the first encounter with the succubi campers. Getting to know Jora reveals quite a bit, and the 3 campers shows much more to succubi than just "sex sex sex" (well, 2 of them do, Jen's still a lovable slut!)

When updating to the most recent stuff, will a save from "earlier build" work properly? They should, just want to make sure. 

Yea no, the camper quest irritated me.

There should be an angry response to the near soul sucking of the MC.

Not just a doormat or sex crazed lunatic response.

And I really wish Vivian would get her shit kicked in for nearly killing us like that.

(1 edit)

Hey, ran into three errors when fighting the series of imps in the forest dungeon. I decided to fight in in the hallway (so just 3) and it gives the errors. After the third error can fight as normal. Here's the tracebacks...

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 472, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1696, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4340, in script
    $ currentChoice = getFromNameOfScene(display, DefeatedEncounterMonsters[-1].victoryScenes)
  File "game/gamecode/dialogueSystem.rpy", line 4340, in <module>
    $ currentChoice = getFromNameOfScene(display, DefeatedEncounterMonsters[-1].victoryScenes)
IndexError: list index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 472, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1696, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4340, in script
    $ currentChoice = getFromNameOfScene(display, DefeatedEncounterMonsters[-1].victoryScenes)
  File "C:\unzipped\MonGirlDreams\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\unzipped\MonGirlDreams\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/gamecode/dialogueSystem.rpy", line 4340, in <module>
    $ currentChoice = getFromNameOfScene(display, DefeatedEncounterMonsters[-1].victoryScenes)
  File "C:\unzipped\MonGirlDreams\renpy\python.py", line 847, in __getitem__
    rv = list.__getitem__(self, index)
IndexError: list index out of range

Windows-7-6.1.7601-SP1
Ren'Py 7.3.5.606
Monster Girl Dreams Alpha-v22.3
Fri Apr 03 15:54:12 2020

Error 2:

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 472, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1696, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4342, in script
    $ displayingScene = DefeatedEncounterMonsters[-1].victoryScenes[currentChoice]
  File "game/gamecode/dialogueSystem.rpy", line 4342, in <module>
    $ displayingScene = DefeatedEncounterMonsters[-1].victoryScenes[currentChoice]
IndexError: list index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 472, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1696, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4342, in script
    $ displayingScene = DefeatedEncounterMonsters[-1].victoryScenes[currentChoice]
  File "C:\unzipped\MonGirlDreams\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\unzipped\MonGirlDreams\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/gamecode/dialogueSystem.rpy", line 4342, in <module>
    $ displayingScene = DefeatedEncounterMonsters[-1].victoryScenes[currentChoice]
  File "C:\unzipped\MonGirlDreams\renpy\python.py", line 847, in __getitem__
    rv = list.__getitem__(self, index)
IndexError: list index out of range

And error 3...

'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 472, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1696, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4346, in script
    $ actorNames[0] =  DefeatedEncounterMonsters[-1].name
  File "game/gamecode/dialogueSystem.rpy", line 4346, in <module>
    $ actorNames[0] =  DefeatedEncounterMonsters[-1].name
IndexError: list index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 472, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 2034, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1710, in script call
    call sortMenuD from _call_sortMenuD_10
  File "game/gamecode/dialogueSystem.rpy", line 4364, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1696, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4346, in script
    $ actorNames[0] =  DefeatedEncounterMonsters[-1].name
  File "C:\unzipped\MonGirlDreams\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\unzipped\MonGirlDreams\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/gamecode/dialogueSystem.rpy", line 4346, in <module>
    $ actorNames[0] =  DefeatedEncounterMonsters[-1].name
  File "C:\unzipped\MonGirlDreams\renpy\python.py", line 847, in __getitem__
    rv = list.__getitem__(self, index)
IndexError: list index out of range

Not sure what's causing the trio of errors, and it seems that if you go to the hallway to fight the 3, it loops to where to fight them until you lose...

(-2)

Just ignore

A minor bug I encountered was the Hearty meal has never went away and it still say last fo 6 more time increments

I encountered an error. When I defeated Sofia in the lazy form, and lost in the awakened form. Then after moving to the church, the victory screen appeared and I went back to meet Sofia. But interacting with Lillian in Sofia's room?

Hey, I had a traceback error, playing the most recent version. 

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/gamecode/adventureCode/adventuring.rpy", line 472, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 2014, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4350, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1676, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4350, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1990, in script call
    call combat from _call_combat_1
  File "game/gamecode/combatcode/combat.rpy", line 503, in script
    window hide
  File "renpy/common/000window.rpy", line 153, in execute_window_hide
    _window_hide(trans)
  File "renpy/common/000window.rpy", line 85, in _window_hide
    renpy.with_statement(trans)
ZeroDivisionError: float division by zero

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/gamecode/adventureCode/adventuring.rpy", line 472, in script call
    call displayScene from _call_displayScene_3
  File "game/gamecode/dialogueSystem.rpy", line 2014, in script call
    call sortMenuD from _call_sortMenuD_20
  File "game/gamecode/dialogueSystem.rpy", line 4350, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1676, in script call
    call sortMenuD from _call_sortMenuD_9
  File "game/gamecode/dialogueSystem.rpy", line 4350, in script call
    call displayScene from _call_displayScene_1
  File "game/gamecode/dialogueSystem.rpy", line 1990, in script call
    call combat from _call_combat_1
  File "game/gamecode/combatcode/combat.rpy", line 503, in script
    window hide
  File "C:\unzipped\MonGirlDreams\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "C:\unzipped\MonGirlDreams\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\unzipped\MonGirlDreams\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000window.rpy", line 153, in execute_window_hide
    _window_hide(trans)
  File "renpy/common/000window.rpy", line 85, in _window_hide
    renpy.with_statement(trans)
  File "C:\unzipped\MonGirlDreams\renpy\exports.py", line 1601, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "C:\unzipped\MonGirlDreams\renpy\display\core.py", line 2251, in do_with
    clear=clear)
  File "C:\unzipped\MonGirlDreams\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\unzipped\MonGirlDreams\renpy\display\core.py", line 3194, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "C:\unzipped\MonGirlDreams\renpy\display\core.py", line 2094, in draw_screen
    renpy.config.screen_height,
  File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
    rv = render(root, width, height, st, st)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "C:\unzipped\MonGirlDreams\renpy\display\layout.py", line 722, in render
    surf = render(child, width, height, cst, cat)
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
    cpdef render(d, object widtho, object heighto, double st, double at):
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
    rv = d.render(widtho, heighto, st, at)
  File "C:\unzipped\MonGirlDreams\renpy\display\transition.py", line 355, in render
    complete = min(1.0, st / self.time)
ZeroDivisionError: float division by zero

Windows-7-6.1.7601-SP1
Ren'Py 7.3.5.606
Monster Girl Dreams Alpha-v22.2a
Sat Mar 28 11:39:19 2020

I was fighting a kunoichi that tries to ambush the PC when he rests. I didn't actually rest so things started out as "normal". The kunoichi was bound when the error happened, but ignoring the error did allow me to continue the fight.

Something else I will add is that some of the scenes are REALLY well done. Helping out the 3 succubi the first time, talking with Jora (as opposed to just fighting her or trying to sex her) are both very well written and very thoughtful. While this is a bf game, talking with Jora at length reveals just how lonely she really is, and the first time you help the 3 succubi reveals quite a bit too. Very much impressed!!

I'm not entirely sure what's causing that, as it's something that occurred in renpy's systems? if you could hit ignore then it should be fine, I'll have to keep an eye out for any other reports of this.

I was able to install the game and play it for a short while of an hour or two. After that it stopped working. I have been trying to uninstall it so I could install it again but it won't let me. Is this an issue any of you have had? Is there any advice on how to fix this.

(1 edit)

Gave this a go, after a little confusion really like this! Some of the fights are pretty tough, and some are only tough if you ignore things! Think the toughest fights (outside of the 7 imps!) so far are the "optional" fights. Haven't gotten too far yet though (I just started the mountain area), but I really like how if you lose to someone it's not the end, you just get certain things added. Definitely going to keep checking this out!

EDIT: Loving the humor, especially when you show compassion to one that INSISTS you are her rival/nemesis/whatever else she decides to term you.

Is this game based off Corruption of Champions?

During battle, some skill descriptions (especially the stats) get cut off no matter the window size.


Deleted 2 years ago
(+1)

Are you sure you're using the recent 22.1a version? Do you have any idea how the perks are disappearing? Or which inn event specifically is causing the error?

Deleted 2 years ago
Deleted 2 years ago

What do I do if the characters are text boxes?

That means that their art hasn't been added into the game yet, it's not a bug or anything.

Would it be a bug if it was the characters that already have art? Because it happens to be them also.

Unless that was in one of the Change logs...

(+1)

Go into options and make sure the character art isn't toggled off.

(+2)

It was turned off. Jeez, I hate myself sometimes.

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