V23.3 Change Log
Content
-Added a new event to the mountain called Fizzy Spring, that includes a new enemy to fight. This event is now also part of the first mountain run.
-Amy's fight now has a new combat event where you basically play predator and prey. Or you catch your breath.
-Added a simple event to the forest dungeon that allows you to fight Ancilla in a run. Similar to the ones for the temple with the oni's.
Balancing
-Post status effect immunities are now handled entirely different on the inside via perks. The important thing is you can now actually tell when someone is immune to something like charm after clearing the affect. Including yourself. I'm currently not sure if these are overly obtrusive/noisy or not at this time? So feedback would be appreciated.
-Many enemies have had their status effect resistances change, generally to lower their resistance to stun and restraint effects. Though in a few cases it was increased.
-Stun now has a cool down period before someone can be stunned again. (3 turns generally. But monsters can have different delays.)
-Restraint now has an immunity once escaped for all now, 3 turns. Also gives a bonus 100% to escaping restraints in case an enemy is using stat checks to get you into them.
-Sleep immunity now lasts for 5 turns up from 4 after waking up from sleep.
-Charm immunity now lasts 2 turns, down from 3.
-Toned down Amy's oral restraint move a bit. Also her pre-existing stat checks were lowered to 15s from 20s. Her Tech was also lowered from 35 to 30. Base damage of her 3 main sex attacks were decreased to 40 from 45.
-Amy's max arousal has been lowered to 500 from 700, and she no longer has the 'Nerves of Steel' perk lowering all damage she takes by 5%.
-Reworked Amy's aphrodisiac to incentivise getting out of her oral stance by having it wear off very fast.
-You can now use Enamor, Seduce, and Smoldering Seduction while in the make out stance.
-Restraint durability is no longer increased by status effect duration via perks or Int.
-Lowered Enfeebles stat scaling with int from 35% to 25%.
-Magical Binding and Bondage Net now only require 10 of their related stat to learn, down from 20, and both now cost 500 eros, down from 1000.
-Schemer and thoughtful Schemer now only give 5% increase to status effect chance, down from 10%.
-Tricky now requires Schemer.
Art
-The Black Knight now has new art by ADOPOLICH.
-Nova now has art by Jiffic.
-Elly is now a bit shorter in game.
-Made Galvi's steam layer more transparent.
QoL
-There is now a loading screen/presplash when opening the game on PC and Mac to inform you the game is opening while it loads database stuff. Special thanks to feltcutemightcleanlater.
-The options settings for on and off have been changed to match with the other buttons in that menu. Special thanks to feltcutemightcleanlater.
Modding
-Updated how perks are given to enemies to work similar to the player. Meaning some perk types that didn't work before now do.
-Added the StunDelay perk type to mostly change the delay rates for monsters. (eg shizu's is short, sofia's is longer.)
Fixes
-Fixed RequiresFetishLevelEqualOrLess and RequiresFetishLevelEqualOrGreater menu requirements not using the correct variables causing weirdness
-Fixed Lumiren cave event checking an addiction the wrong way. This was making the check to move on from her cave WAY harder in some cases than intended.
-Fixed menus in combat gaining quotations when they shouldn't have quotations.
-Fixed some instances where the speaker wasn't getting cleared. Like after location enter events in town.
-Fixed ChangeEnergyByPercent setting energy instead of adding or subtracting.
-Lizard gals and Kyra now have Huntress' Pin instead of Pin to stop causing weirdness with the actual player's pin skill, such as giving it to you for free once you break out.
-Stopped extra s' getting added to plural item drops in some cases.
-Fixed some errant Willpower checks not being temptation checks in trisha's fight.
-Turn Timed perks now work correctly on enemies.
-Fixed ChangePerkDuration not affecting turn based perks and only longer time based ones.
-Fixed Aiko fight having some broken menus that led to an unintentional and janky instant loss.
-Belles sex scenes now remove backed up perks.
-Fixed an out of date fetish check in Minoni's content.
-Ordering a drink and lacking the money no longer breaks the event and kicks you out of the bar.
-The android loading screen presplash image thingy now works again.
-Assorted typo fixes and editing.
Files
Get Monster Girl Dreams
Monster Girl Dreams
A lewd text based BFRPG made in Ren'Py. (The BF stands for Battle Fuck.)
Status | In development |
Author | Threshold |
Genre | Role Playing, Visual Novel |
Tags | Erotic, Femdom, Monster Girls, Ren'Py, Text based |
Languages | English |
More posts
- v26.6 Change Log20 days ago
- v26.5 Changelog51 days ago
- v26.4b Changelog79 days ago
- v26.4 Change Log80 days ago
- v26.3a Change LogAug 06, 2024
- v26.3 ChangelogJul 31, 2024
- v26.2a Change LogJul 03, 2024
- v26.2 Change LogJul 01, 2024
- v26.1a Change LogJun 04, 2024
- v26.1 Change LogMay 31, 2024
Comments
Log in with itch.io to leave a comment.
coooooooooooooooooooooooooooooooooool