v24.b Change Log
Monster Girl Dreams » Devlog
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
QoL/Balancing
- Analyze now displays a monster's energy given sleep effects it and Ushris' whole thing. Also I mildly reorganized how it displays stats to be cleaner.
- Added a bit to Ceris' floor clear scene to clarify you don't need to do the entire labyrinth top to bottom in a single go and can just head back to town.
- Increased player general vision to 5 on floor 3 and 4. (The dark tunnels are still bad.)
- Floor 3s part 2 now increases the hound's levels by 10 instead of 15.
- Increased the rate at which Beris charges up her super attack per turn.
- Iabel is now marked as level 60 to better mark how dangerous she can be.
Editing/Typos
- Buncha big editys and a new smol scene option in the labyrinth intro. By Valentin Cognito.
Fixes
- Fixed Ushris' chair combat event breaking if you passed it
- Fixed Iabel's assjob temptation being able to jump over to an entirely different combat event.
- Fixed the player being unable to return to floor 3 of the labyrinth from floor 1 or 2. For realz this time.
- Fixed a number of issues with CallNextSceneJumpThenReturn. This could cause a bunch of weird event breaks, such as Beris not getting powered up, and Venefica's questline imploding.
- Fixed another issue where Mika's butt vfx could stay on screen after escaping.
- The Tiny Fungal Lantern item now can be bought from Amber's store.
- The renpy accessibilty menu is now opened with Shift+A instead of just A to prevent issues with it popping up in grid map segments.
- Should also have fixed how called+nested scenes are handled in gridmaps so returning afterwards doesn't break reality.
- Fixed Vili's victory call mysteriously going missing which meant you needed to fight her remaining phantasms.
- Fixed the detector box for the enemy name tooptip being off high up.
- The DefeatMonster and RemoveMonster functions now properly call the restraintOnLoss skill stuff, which was why in some cases beating some enemies in multi enemy fights wouldn't give you pin back.
- Fixed blue slimes slimy insertion skill not displaying her CG.
- Ushris' stand up with no tea being drank scene thing no longer plays if she simply gave you a refill.
- Fixed multiple issues with the purple heart trap on floor 4 that stopped it from flowing properly.
- Ceris' hellish surge technique check now actually goes against you tech instead of power.
- Fixed the MonsterArrived call not working with additions or multiple monsters at the start of combat.
Files
MonGirlDreams-Alpha-v24.b-pc.zip 584 MB
May 08, 2022
MonGirlDreams-Alpha-v24.b-mac.zip 561 MB
May 08, 2022
MonGirlDreams-Alpha-v24tov24.b-PatchData.zip 54 MB
May 08, 2022
monstergirldreams.program-2402.apk 574 MB
May 08, 2022
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Monster Girl Dreams
A lewd text based BFRPG made in Ren'Py. (The BF stands for Battle Fuck.)
Status | In development |
Author | Threshold |
Genre | Role Playing, Visual Novel |
Tags | Erotic, Femdom, Monster Girls, Ren'Py, Text based |
Languages | English |
More posts
- v26.6 Change Log40 days ago
- v26.5 Changelog71 days ago
- v26.4b Changelog98 days ago
- v26.4 Change Log99 days ago
- v26.3a Change LogAug 06, 2024
- v26.3 ChangelogJul 31, 2024
- v26.2a Change LogJul 03, 2024
- v26.2 Change LogJul 01, 2024
- v26.1a Change LogJun 04, 2024
- v26.1 Change LogMay 31, 2024
Comments
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Fixed another issue where Mika's butt vfx could stay on screen after escaping.
What's the problem? :)
THANK YOU!!!!!