v24.b Change Log


Remember to load your save from the town square.

Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe. 

QoL/Balancing

  • Analyze now displays a monster's energy given sleep effects it and Ushris' whole thing. Also I mildly reorganized how it displays stats to be cleaner.
  • Added a bit to Ceris' floor clear scene to clarify you don't need to do the entire labyrinth top to bottom in a single go and can just head back to town.
  • Increased player general vision to 5 on floor 3 and 4. (The dark tunnels are still bad.)
  • Floor 3s part 2 now increases the hound's levels by 10 instead of 15.
  • Increased the rate at which Beris charges up her super attack per turn.
  • Iabel is now marked as level 60 to better mark how dangerous she can be.

Editing/Typos

  • Buncha big editys and a new smol scene option in the labyrinth intro. By Valentin Cognito.

Fixes

  • Fixed Ushris' chair combat event breaking if you passed it
  • Fixed Iabel's assjob temptation being able to jump over to an entirely different combat event.
  • Fixed the player being unable to return to floor 3 of the labyrinth from floor 1 or 2. For realz this time.
  • Fixed a number of issues with CallNextSceneJumpThenReturn. This could cause a bunch of weird event breaks, such as Beris not getting powered up, and Venefica's questline imploding.
  • Fixed another issue where Mika's butt vfx could stay on screen after escaping.
  • The Tiny Fungal Lantern item now can be bought from Amber's store.
  • The renpy accessibilty menu is now opened with Shift+A instead of just A to prevent issues with it popping up in grid map segments.
  • Should also have fixed how called+nested scenes are handled in gridmaps so returning afterwards doesn't break reality.
  • Fixed Vili's victory call mysteriously going missing which meant you needed to fight her remaining phantasms.
  • Fixed the detector box for the enemy name tooptip being off high up.
  • The DefeatMonster and RemoveMonster functions now properly call the restraintOnLoss skill stuff, which was why in some cases beating some enemies in multi enemy fights wouldn't give you pin back.
  • Fixed blue slimes slimy insertion skill not displaying her CG.
  • Ushris' stand up with no tea being drank scene thing no longer plays if she simply gave you a refill.
  • Fixed multiple issues with the purple heart trap on floor 4 that stopped it from flowing properly.
  • Ceris' hellish surge technique check now actually goes against you tech instead of power.
  • Fixed the MonsterArrived call not working with additions or multiple monsters at the start of combat.

Files

MonGirlDreams-Alpha-v24.b-pc.zip 584 MB
May 08, 2022
MonGirlDreams-Alpha-v24.b-mac.zip 561 MB
May 08, 2022
MonGirlDreams-Alpha-v24tov24.b-PatchData.zip 54 MB
May 08, 2022
monstergirldreams.program-2402.apk 574 MB
May 08, 2022

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Comments

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Fixed another issue where Mika's butt vfx could stay on screen after escaping.

What's the problem? :)

Deleted post

THANK YOU!!!!!