v25 Change Log


Remember to load your save from the town square.

Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.

Content

  • The intro scene for the Capital is now available, featuring a return of Perpetua once more! Use the "Leave the Labyrinth" option on the Labyrinth. By Threshold. Edited by Valentin Cognito.
  • An amount of Perpetua content is also now in the game. By Threshold. Edited by Valentin Cognito.
  • There is now a Camilla sex stance loss scene. By Zhuan. Edited by Valentin Cognito.
  • Added a titfuck loss scene to Ceris. By Threshold. Edited by Valentin Cognito.
  • Added a Nursing Handjob scene to Belle in the back room event. By Zhuan. Edited by Valentin Cognito.
  • Added a Riding While Milked scene to Belle in the back room event. By Zhuan. Edited by Valentin Cognito.

Balancing

  • Many slimes except for bubble slime have a new weakness.
  • Salarisi will now use Paralytic Lick when you're restrained, rather than pose provocatively in group fights. This might also give you a turn or two before they put you into a stance in a solo fight.
  • Increased the value of imp juice from 25 to 50.
  • Ushris' timer for returning to chasing the player aafter you defeat her or you/she run(s) away, has been increased from 4/8 movements to 6/13 movements.
  • Iabel's specific infatuation status effects now last 50 turns up from 20, as they count down per movement on the map.

Art

  • Voltlin art by Applehead.
  • Rika art by Otani.
  • Cat Hoodie gal art by Otani.
  • ??? art by ADOPOLICH.
  • Capital BG art by Jiffic.
  • Amber Store BG art by Houpo.
  • A BG art by NickBeja.
  • A status icons art by Jiffic.
  • The Forest Dungeon has a new BG art by Otani.

Music

  • Ten new free use songs have been added into the game's Music folders.

Modding/Systems

  • Added the optional fields to locations "ExplorationUnlockedByEvent" and "ExplorationUnlockedBy", which can be a secondary layer to unlock a location's exploration option, or to toggle it off entirely depending. However the 'FullyUnlockedBy' fields do need to have their requirements met before these fields being met will show the exploration option.
  • {PlayerLevel} is now a text function.
  • Added a level option to SwapLineIf.
  • Added the "IfPlayerHasItems", function which lets you put in multiple different item requirements for a scene jump to trigger.
  • Added the "IfHasSkills" function which lets you check if the player has multiple different skills.
  • Added a "NoSelling" option that can be called for "ShoppingMenu"'s.
  • When checking for status effects you can now check for 'Debuffs' as a general term, which sees if the character has any debuff effects reducing their stats in some way. Also added a version for 'Buffs'.
  • You can now also call Debuffs or Buffs as a catch all removal specifically.
  • Extended the tooltip in combat to allow for more lengthy status effect and skill descriptions there.

Fixes

  • Arousal and energy regeneration perks now calculate more accurately when stacking.
  • Fixed an issue with location cloud display going out of order and not looking right.
  • Fixed the Venefica fight Distract option displaying the wrong text.
  • Fixed a song and sound effect clashing in Elena's labyrinth congratulations scene.
  • Fixed a crash with manual skill sorting.
  • SleepAmp perk effects are no longer wonky af. They now properly boost energy loss and make it harder to wake up if positive, while if negative, decrease energy loss, while making it easier for the perk holder to wake up.
  • The Alert perk's sleep amp effect is now properly set to resist sleep effects, not make them worse.
  • Iabel's assjob combat event now properly ends combat when you lose from it. For realz this time.
  • Beating Mika in sex stance now properly gives you a no spirit loss climax call.
  • Small AI fix for enemies for prioritizing multi stance skills and the loop would not always check every skill, the change won't be super noticeable but it's now working as intended.
  • Extra edit pass over the Shizu punishment training scene by Zhuan and Val to unslome it.
  • Fixed an issue where Vili using Vili's Overflowing Tittyfucking would skip text and put you into the paizuri CG and stance immediately.
  • Beris' bondage temptation now properly accommodates for if you're fucking her ass and not her pussy.
  • Fixed an issue where CGs in multiple character fights could block UI elements for targeting.
  • Updated the location menu on mobile to better support more game locations in its menu.
  • Assorted typo fixes and stuff.

Files

MonGirlDreams-Alpha-v25-pc.zip 684 MB
Mar 30, 2023
MonGirlDreams-Alpha-v25-mac.zip 661 MB
Mar 30, 2023
monstergirldreams.program-2500.apk
Mar 30, 2023

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Comments

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(+1)

WHY IS THIS GAME BULLYING ME FOR PLAYING IT, I AM SORRY PERPETUA FOR BEING OVERLEVELLED 

Wonder when the next Sofia fight is coming out, she's my favourite character. Because of the amount of exp she gives.

so im at the labyrinth and i passed it but when i choose leave the labyrinth it just takes me back to town am i doing something wrong

You have to redo the last trial in the labyrinth, then you will get the option to continue.

(1 edit) (+3)

I usually play once and then wait ages until the game is finished, but I can't skip out on the introduction of the capital!!!

Edit: Feels nice to have some recognise my level 167 from farming mimics

Same, but "only" 166 levels. 

(+1)

Always happy for an update to this game - its the best there is imo!

(+2)

the capital music is a bop.

(+2)

NEW UPDATE LETS FUCKING GO

(+2)

Nice, new update!

(1 edit) (+2)

Havent missed since day 1

Edit: When I have time to play this, I'll donate 10 dollars

(2 edits) (+3)

OH HELL YEAH, glad to hear the new

Edit: why are you guys pointing out my high level, I work hard for it now I feel bad, poor perpetua