v25.1 Change Log
Monster Girl Dreams » Devlog
Remember to load your save from the town square.
Also be sure to always install the game into a fresh folder unless it's patch data to avoid weird issues. Saves are kept in a separate location so they're safe.
Content
- "Explore the Labyrinth" is now available. However, it is different from a normal exploration, and acts more like a gauntlet nexus. It also has a nightmare toggle that scales all encounters there to your level. Note that for the time being, I can't promise it will be a fully balanced experience. If you've got feedback, let me know!
- Elena's Sex and Titfuck bar scenes have been revamped by Zhuan for improved lewdness. Edited by Valentin Cognito.
- There is now a Kunoichi Trainee Glory Hole scene when working at the brothel. Written by Zhuan. Edited by Valentin Cognito.
Labyrinth Floor 4 Revision
- Redesigned and overhauled floor 4 of the Labyrinth to be more enjoyable and better reflect Iabel's themes.
- Updated Iabel's gridmap AI to be more efficient and less prone to running into walls, as well as be more adept at pressuringly sticking to the player. When she feels like it at least.
QoL
- Did a bunch of stuff to optimize the 'dialogueSystem' better so the Labyrinth should run less clunk af. Which hopefully didn't break anything.
Modding
- "ProgressEqualsOrGreater" is now "IfProgressEqualsOrGreater" for consistency and my own heccing sanity.
- "ProgressEquals" is now "IfProgressEquals" for consistency.
- "ProgressEqualsOrLess" is now "IfProgressEqualsOrLess" for consistency.
- Added the gridmap movement types: ProjectileUp, ProjectileDown, ProjectileLeft, and ProjectileRight.
- There is now an optional timer field for gridmap NPC creation as a more efficient alternative to turn end checks. This also has the NPC handle its timer internally.
- Added AllowRunning function.
Art
- The Big Lake on the world map now has an extra detail to help it stand out as a location (note that it must be unlocked to go there). Art by Jiffic.
- Perpetua has 6 new expressions: Content, Pride, Shy, Neutral, StarryAwe, and StarryJoy. By Jiffic. Her scenes have been gone over to add them where applicable.
- Perpetua's character file has finally been updated to use the layer system. A few of her expressions have also been given updated names to fix outdated naming conventions.
Fixes
- Fixed a small misalignment with the UI backing for hp/spirit/ep.
- Fixed a smol issue with talk stuff with Beris in the Labyrinth.
- Some tweaks to how Analyze displays Sensitivities and Status Resistances to prevent overflow and also add clarity.
- Fixed an issue where trying to remove a gridmap npc that wasn't there would remove a random gridnpc.
- A few assorted typo fixes.
Files
MonGirlDreams-Alpha-v25.1-pc.zip 682 MB
Apr 30, 2023
MonGirlDreams-Alpha-v25.1-mac.zip 659 MB
Apr 30, 2023
monstergirldreams.program-2510.apk 675 MB
Apr 30, 2023
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Monster Girl Dreams
A lewd text based BFRPG made in Ren'Py. (The BF stands for Battle Fuck.)
Status | In development |
Author | Threshold |
Genre | Role Playing, Visual Novel |
Tags | Erotic, Femdom, Monster Girls, Ren'Py, Text based |
Languages | English |
More posts
- v26.6 Change Log4 days ago
- v26.5 Changelog35 days ago
- v26.4b Changelog62 days ago
- v26.4 Change Log63 days ago
- v26.3a Change Log90 days ago
- v26.3 Changelog96 days ago
- v26.2a Change LogJul 03, 2024
- v26.2 Change LogJul 01, 2024
- v26.1a Change LogJun 04, 2024
- v26.1 Change LogMay 31, 2024
Comments
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is there anything to do after beating the slime girl?
It won't actually let me explore the capital at all.
Holding off playing this until it is 'complete' is damn hard. MGD is one of the few lewd games that I genuinely enjoyed, so trying to be patient is rough. Always reassuring to see the patch notes rolling out, because it's so easy for projects to die when they have every potential to flourish.
Here's to seeing 1.0 some day, and it getting the recognition it deserves among monsterfuckers <3
About Nightmare mod.
That would be hard for level 50 like me OwO
[code]
I'm sorry, but an uncaught exception occurred.
While loading <renpy.display.im.Image object (u'Monsters/Perpetua/Perpetua_Expression_Nuetral.png') at 0x0000000015dd5110>:
File "game/gamecode/adventureCode/adventuring.rpy", line 478, in script call
call displayScene from _call_displayScene_3
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2336, in script call
call read from _call_read_11
File "game/gamecode/functions/readerFormat.rpy", line 192, in script
Speaker "[display]"
IOError: Couldn't find file 'Monsters/Perpetua/Perpetua_Expression_Nuetral.png'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/gamecode/adventureCode/adventuring.rpy", line 478, in script call
call displayScene from _call_displayScene_3
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2336, in script call
call read from _call_read_11
File "game/gamecode/functions/readerFormat.rpy", line 192, in script
Speaker "[display]"
File "renpy/ast.py", line 921, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1373, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1266, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 930, in do_display
**display_args)
File "renpy/character.py", line 666, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3912, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2605, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/screen.py", line 704, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/transform.py", line 747, in render
return transform_render(self, width, height, st, at)
File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/behavior.py", line 885, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1337, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/im.py", line 627, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 295, in get
surf = image.load()
File "renpy/display/im.py", line 720, in load
raise e
IOError: Couldn't find file 'Monsters/Perpetua/Perpetua_Expression_Nuetral.png'.
Windows-10-10.0.19041 AMD64
Ren'Py 7.5.3.22090809
Monster Girl Dreams Alpha-v25.1
Sun Apr 30 22:00:44 2023
[/code]
"Perpetua_Expression_Nuetral.png"
Looks like a typo snuck in there, with 'nuetral'.